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swgoh shaak ti counter

plague and stuns will do the job. Kill high damage characters first, like Ezra Bridger. Your General Starck must outspeed their Darth Vader. Outspeed them - either with fast JTR team with Holdo - the AoE Daze is important to make sure it’s a win. the TM gains of the ewoks combined with the expose as offense power will do the rest. With Zavage full offense JKR meta team with meta modding (focusing Bast first) OR a team with thrawn: JKR go first, Direct Focus on DR. use thrawn fracture on DR after, before CBM applies. Recommended with MT L for revives in case need, and for the 50% potency. Risky vs Rex lead, because of all the TM gain you feed them. General Strategy: Bossk's contract is exploitable. (unlike other teams where nest killing on their turns). Counter Strategy: Use Darth Nihilus to Annihilate Enfys Nest. Counter Strategy: Note: this counter is subject to change due to the Darth Vader rework. Jango Fett's contract is fulfilled by damaging debuffed enemies. c3po can be a good addition here, lot of videos for different variations. I'm guessing OP is right - Chewie will heal Rey so I think the suicide squads strategy is a bust. Health equalization and high health steal ensure plague isn't a problem for long. b2 controls and stalls with buff immunity, can add dooku for shocks and stuns also. very annoying to deal with, and often its long fights. Counter Strategy: Note: this counter is subject to change due to the Darth Vader rework. It is currently reported that a Relic 2 Nest can lose to a G12 Rex. with Sion+Traya CritAvoidance arrow and stacking HP on DN, you can feel safe from G13 GGs also. They recover health and protection when an enemy suffers or resists a debuff. Vs NON-Malaks: Jango L BH, Boba, Dengar, Bossk +1. Rex, DK, Boba are good L if need, DT / Cleansers are great additions if need. Killing Chopper removes health/protection regeneration. Combine with big damager - Nest, Wampa, Talzin, DN, Boba, Jango, Sion. you need to have speed advantage here, so good modding is required. vs hard teams, Thrawn fracture is a must. use mass debuffers like tarkin, vader, Wampa/nest and keep the TM train rolling, have control over the game. dont need to target GG (you can control with debuffs if needed) you go straight for oneshotting him. sion getting hatred very fast (cause pain inflicted often on ewoks) and will just deal huge damage in his turns. only top modded nests viable as an option to beat padme. aco hide and basics call revives. Remember Boba Fett and Jango Fett will revive. Im asking more so for GAC since I don't know what to do with her now. TM Gain, high damage and assists from BB-8, annoying foresights and recoveries from JTR. zzTalzin, zAV, Daka, Zombie, Spirit. no specific kill order for that team - but focusing Bast/DR usually first to make life easier. Counter Strategy: Keep CT-7567 "Rex" and Shaak Ti ability blocked with Poggle the Lesser, and dispel retribution with Sun Fac. No debuffs can stick. Give Wat's Baktoid Shield Generator to Enfys Nest to recover Protection and dispel debuffs. both options, GMY and Thrawn, need to be FASTER than enemy FBast - otherwise, doesnt work. Be patient, stack protection up. Focus FBast strong, with han damages and chewie / c3po assist call to finish her. Crit reliant team that takes a while to kill stuff, so Rex lead means they gain a lot of TM and things get tricky. make sure BB-8/Poe will go before Vader, otherwise RNG will start have bigger effect. (one aoe can heal 25% HP and 25% protection). Wampa Recommended for daze. Counter Strategy: Note: this counter is subject to change due to the Darth Vader rework. You want your BB-8 to go before their Darth Vader, otherwise you'll end up relying on RNG for a win. ------ good also for the TW madness ------. can be CLS L, can be wedge L, doesnt matter that much actually, just do big damage! Put your best team in top front zone and next best two teams in bottom front zone and pray. if its nest, not must use a tank. Daze + debuff control is the key. Thrawn L, with Range+DT+Shore. vs high tier FO, dont even try without Han+Chewie. dont allow them getting TM, dont allow them to assist. Maul Daze. shouldnt be too much of a problem for high gear zzpadme team. Protection up being counted as courage, critical hit immunity, and high single target damage are the perks to using this team. Counter Strategy: Consider using Jango Fett in a Bounty Hunter team. Use Echo's EMP Grenade AoE. When Nest is below 50% health, use Savage Opress's Overpower to finish her off. 3v3 - Palpatine vs Geos | SWGOH GAC EP vs GBA Counter. Anti-rebel. She also gives Retribution to herself or Clones when they take damage. if there's auto-taunt, its too risky. Risky vs Rex lead, because of all the TM gain you feed them. Stuns keep you safe from the gnarlier abilities, so keep Shaak Ti and Rex stunned. Counter Strategy: Keep CT-7567 "Rex" and Shaak Ti stunned. It reduces potency and evasion for Jedi and Rebel enemies. Additions that can fit - Nest, Wampa, Range, Storm, Starck. Counter Strategy: Enfys Nest must be faster than Bossk for this to work properly. Bast slower than Sion so she can apply debuffs after he dispel. Kill order: General Veers/Colonel Starck, Snowtrooper/Death Trooper, Range Trooper. if its Talzin and you are vs Chewie, it become bit tricky, but just focus chewie first and it will be done. Fracture Revan and focus Yoda to kill him twice. Eventually with enough Courage, your characters will be able to one-shot the Clones to win the match. 00:02:09. Mirrors vs faster DRs and Basts: need pre-taunt. General Strategy: Stop the spreading buffs by Grand Master Yoda. Anti-crit L, with a AoE daze. If you can't kill all of the Clones and Ahsoka fast enough and Gen. Skywalker goes into taunt mode more than one time, you will more than likely lose. go after Snow first. All need as much health as possible. Normal kill order should be stun Thrawn then kill Bastila Shan (Fallen) (if used), Traya, Thrawn, Palpatine (if used), Sion, Nihilus, then whoever is left. High damage from IGs, plus tm gain, cc/cd gain and heal from JEngineer. 2 taunters defend your weak links from contract. (1 tank, 1 attacker/supp recommended) while this can work without jolee/GK, its much harder without GMY if facing Quartet. BitDynasty. if GG L is zetad - need to avoid TL, can bring a fast chirrut as 5th (to CLS, Han, Chewie, C3) so he can put tenacity after b2 aoe. General Anakin lead + 501st clones would hinge on the speed of your REX. Details: High synergy team with a lot of counter attacking, dispelling (or loving the debuffs), and HP + protection recovery. she'll survive the hits, recover proteciton through counters. Counter Strategy: This team can easily punch up 10k+, even with a low-starred Wat Tambor. Counter Strategy: Use ability blocks and stuns to cripple the Bounty Hunters. If Chewbacca is in the team, fracture Yoda and kill Chewie. old meta, can still be bugging, but not a big threat. (Embo/Zam/Nest) must outspeed them, at least with Bossk. Tanky build on Sion+Traya so you won't lose someone. With JKA as buff immunity should be pretty easy. recommended with AoE dealers for fast recovery from plague. Stun Bossk with Kylo Ren (Unmasked), which gives you two turns to kill 1-3 weaker Bounty Hunters. Vs Shaak Ti they'll kill themselves. Like Territory Wars in Star Wars Galaxy of Heroes, the Grand Arena Championships allow players to place a defense and then, 24 hours later, attack their opponent's defense. try to Iso/Fracture Padme. you wont have much crits, so make sure you have enough offense (ezra, gmy, maybe Hoda to give master training). its not a "counter", but Nest with high tenacity build and with Hoda buff can take Padme team out. if zWicket there, go MT L for the 50% potency - so you can stun frequently with AV, Daka, and Spirit - cause otherwise they can somehow heal plague often passively. Defensive lead : hard to kill, (bossk esp) protection and health recovery, and high defense and protection bonuses to all BH. The only exception is when you can hit her with a big hit (e.g. another option is to put Wampa with rebels. Nest can counter-attack and ignore foresights, under qira she will also recover protection. swgoh counter to geos. Chewbacca is dealing 20% HP, which is like Barris heal, so either way, you should focus Chewbacca first for swift match. on GMY turns, try to get DR. when around 60-70%, use GMY special to one-shot. not easy matchup still and need good modded team, as Padme is top tier. Strategy - Stop the spreading buffs by GMY. focus the weaker guys first (low HP+ Protection) so dispellers are must. Qira L, Vandor Chewie, Nest, L3-37 and Hoda. bring a tank to burst the veers AoEs on him and defend logray. Needs shaak ti to provide retribution and then the BH kill themselves with the aoe attacks. swgoh counter to geos. General Strategy: Avoid Nightsister Zombie's constant taunting [dispel / buff immunity] or work around it [strong AoEs]. plague will eat through most of the scoundrels, and aco reviving with basics will make sure your team will survive. can have also high armor pen if built with IG88 and T3M4. good idea for medium-low R1 teams. 625 views 2 months ago. Kill order: Chewbacca, Han Solo, Commander Luke Skywalker. super fast, built on lot of debuffs, high offensive power. shore can help as meatbag and some crit-hit immunity for one turn. against Jango lead BH Details: Emperor Palpatine's leadership grants Empire and Sith allies potency and max health. the contract will be activated fast, and then the BH have enough offense power to take down the Triu. (this work vs "lower" NS teams, at g10-11, and not maxed ones. Use confuse as a daze to stop the counters and assists. Defensive leads that buy you time with passive healings are best options (Bossk, KRU, Traya). With Bastila Shan (Fallen), use Fear over Shock. Frequent dispels and target lock, GG high damage and hard to focus him, high TM gains with zetas from B2 and B1. Tons of tm gain under Rex lead. Anti-Jedi, focusing the L often. Bypass the crit avoidance (Zaalbar+Mission have 55% Crit Avoidance, rest 30%). vs Malaks is much harder and not 100% reliable. (you can be with "worse" mods overall, but not much worse). search YT and find your favourite one. Boba execute can prevent revive + do huge damage when lot of buffs+DoTs (which will be the case). Do not use Imperial Troopers if they have an auto-taunter like Sith Empire Trooper or Shoretrooper. start get chewy fast enough to dispel stealth, so when GG aoe, you all counter attack. Details: Buffs, high protection pool, and high tenacity. Viewing the 99th percentile of occurances. by due to +30 speed from jango, isnt that hard to achieve. Counter Video---- : https://youtu.be/t716cZAwj2M. Wampa variations FOR THE SPECIAL TW BONUSES----- (tested, worked) zPalp mass debuffs teams, recommended with DT for deathmark and avoid revives. ZMT with Aco+Zomb, pretty much any +2 (but daka+av are the better choice obviously, for stuns). Harder if Nest instead of Spirit, Synergy Team with lot of counter attacking, dispelling (or loving the debuffs) and HP + protection recovery. 3v3 - Palpatine vs Shaak Ti | SWGOH GAC EP vs ST Clones Counter. However, Droideka will gain Charge and turn meter after each enemy attack, so by the time Droideka gets a turn he could easily have 10-15 stacks of Charge. Kill General Grievous as early as possible, he has high damage, puts mark on other droid allies to make himself hard to focus on, and has stacking max health. Then after she takes a turn, use a big hit like Vader's Culling Blade, Tarkin's Ultimate Firepower (if he has Potency Up), or Imperial Probe Droid's Self-Destruct. Vandor Chewbacca will revive fallen characters if Prepared. Basically, hide-the-dn, just the best one. use AoEs to get it done fast. Additions : Holdo/L3-37/Old Ben as tank and ScavR/RT as another attacker use JTR dispel and TMR special on Bossk all the time, kill B2 first (if present) and Boba next. tanks are not needed, they wont help. Slow Padme team. You have a enough damage at the beginning of the match to put General Skywalker on his knees early. Also counter toons can be effective due to lots of AoE attacks. Wampa variations (don’t need team of 5 even). At this point, Palpatine and Tarkin should be taken out. Recommended JTR+BB+R2 with RT and Poe/Finn/C3 to enjoy the exposes. Strategy - Avoid Zombie taunting 24/7 [dispel / buff immunity] or work around it [strong AoEs], heals [HoTs, healers, high health steal], Counter Video---- : https://youtu.be/Vux466cgJ5Q, Lead give HP+Protection heals on resist/inflicting debuffs, boba's execute make sure no revive. In Advance, if GAS has 501st allies, they can't lose health and he gets an undispellable taunt until his protection is dropped to 0%. You want to kill Old Daka 3 times (to stop the auto revives and her revives), kill Mother Talzin, then kill Asajj Ventress (because she's more powerful now due to the deaths). traya L bring you crit avoidance. Wampa Variations (can beat in 1v5), can add anti-rebel to assist, but strong wampa can beat even medium-high phoenix in 1v5. (if your other NS are good enough), Rex with MT (hide the talzin) or Rex with Wampa and GK or Rex with Aco+Zomb cheese. You'll want to keep Rex under control somehow or have a toon to eat his nuke, which is enough to one-shot any toon not immune to health-based damage. Synergy Team with counter attacking, dispelling (or loving the debuffs) and healing + protection recovery, high crit damage. This page was last edited on 4 February 2020, at 19:48. need high gear, good 6E mods of health, and bit help from RNGesus. bring a dazer like logray (who can do 24/7 dazes) and it should make it much easier. Darth Vader, Grand Moff Tarkin, TIE Fighter Pilot, Grand Admiral Thrawn, Count Dooku, Deathtrooper, Director Krennic, Wampa, BSF, Darth Traya, Darth Nihilus, Darth Sion, Nest, Darth Vader, Sith Trooper, Grand Moff Tarkin, BSF, Aayla Secura, Jedi Knight Anakin, Old Ben, Ezra Bridger, Young Han Solo, Mission Vao, Han Solo + Chewbacca, Young Lando Calrissian, Cad Bane, Barris, Bistan, C-3PO, Scarif Rebel Pathfinder, Han Solo + Chewbacca, Grand Master Yoda, Jolee, General Kenobi, Bastila Shan, Ezra Bridger, Hermit Yoda, Old Ben, Juhani. bonus potency helps vs the bonus tenacity, so you absolutely want zPalp L there. Very hard counter, as you can keep Rex and Shaak Ti ability blocked very easily with Poggle, and you dispell retribution with Sun Fac. Phasma also cool here. need a total control with debuffs. the Jedi will keep attack and you'll keep revive. Kill order: Vandor Chewbacca, Qi'ra/Mission Vao/Young Han Solo/Young Lando Calrissian, L3-37, Enfys Nest, Zaalbar. If target ally is a Clone Trooper, they gain 25% Critical Damage (max 5 stacks) until the end of the battle. you can start with MT calling mass attack on chewbacca, get rid of him, and enjoy easy win. Counter Strategy: Don't try this team if Enfys Nest is paired with a fast Bounty Hunter or Old Republic (Carth L) team - the AoEs will overwhelm you. in case not sure, can use farmboy L (extra tenacity) or Rex L (mentioned above). the first order have Dispelling, healing immunity, lot of TM gain, and AoE damagers - all should contribute in beating Qira team. focus GBAlpha first if possible. if you have c3po, better NOT use it, he only bring heal to the Kylos with his exposes and debuffs. Send GS napping, take Fives first, Rex, Echo, ARC/Ashoka. If 3PO is present, use his special to call Padme. Optional Additions: DT, Nest. With Zarris so you won't die suddenly. Sun Fac and Geonosian Brood Alpha have dispel, in case Bossk taunts. put DoTs, and watch the ewoks gaining TM and killing themselves slowly. Palp is making the team successful in 80% depending on mods. Got taunt to take damage with sun fac. but in both cases, you can have slower DR, slower Bast, enemy have malak and you dont - and it can win reliably. Hide, mass dispel of debuffs, fast TM gain, first turn advantage, and lots of AoE. Counter Video---- : https://youtu.be/ONWYYfmWp5I. Shore helping with crit immunity to stop the TM of FO. As I’m writing this right before… Hello there! Stacking Dots and dealing big damage at once. Focus on defense. Strategy - Daze and AoE, crit avoidance. Traya L will make them kill themselves. Crit team built on exposes for the turn meter. Kill order is: CT-5555 "Fives", Shaak Ti, then CT-21-0408 "Echo". vs maxed NS, it start to struggle). Jango and boba damage will be amazing from the debuffs.

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