high dpi low sens
It's true that high DPI + low in-game sensitivity can result in more precise mouse response at the potential cost of your mouse picking up tiny involuntary movements. you can also use http://www.funender.com/quake/mouse/index.html to calculate your true sens and your "estimated useful dpi". 0 Пользователей и 1 Гость просматривают эту тему. Some sensors don't behave properly at extremely high DPIs. 1 2 LtMike_Powell_EU. 2016-03-03 17:47 , edited 2016-03-03 17:58 by LtMike_Powell_EU. Many of the top level CS players who were around for 1.6 still use low sensitivities and low DPI settings because it's what's worked for them and they're used to it. no accel So dpi is how many times your mouse pulls from the desk and sensitivity is a software based solution for increasing or decreasing your mouse movement speed. DPI is all about screen size, so the best deppends a bit on your resolution. r/GlobalOffensive is a home for the Counter-Strike: Global Offensive community and a hub for the discussion and sharing of content relevant to CS:GO. 6/11 windows sens so maybe im not the best to get advice from haha. When it come to games you will change your mouse sensivity depending on the game you'r playing, CS usually is all about low sens. A super high sens on csgo is something around 1500. What happens? Depends on the mouse sensor. Below you’ll find a breakdown of the differences between Low and High DPI settings and the advantages and disadvantages these bring to the table. That formula is a bit rough, because in FPS games you technically don't aim in pixels but angles in an inverted world transform matrix. Top 304 Professionals Players Setups. Change the DPI to 450 (outside of the game, in your mouse general settings). Increasing your DPI to 1000-1600 DPI over 400-800 has benefits, for example modern sensors like 3360 and HERO react faster at higher dpi. High DPI vs Low DPI After playing several months with high sensitivity, I switched from 2000dpi to 800dpi. It’s less “flick of the wrist”, and more, “sweep of the … Find Configs, monitor settings, crosshairs your favourite players. for a 1920x1080 monitor, at 90 fov in source (which is about 106 true horizontal degrees on 16:9): It's not an issue in TF2 where you can turn on raw input, but other games that don't support it will end up slowing down your mouse movement when you move it too fast. eDPI is the “effective DPI” or the “effective sensitivity”, which means the DPI multiplied by the in-game sensitivity. 4 replies #11 See here for an explanation of native dpi by a Logitech engineer. That is all explained in more detail here: overview of mouse technology. the most common sense is 400 for cs pros, however there are alot of other numbers so i feel like it really doesn't matter, i have to use 3200 otherwise my mouse fucks up nice mouse Though max DPI and a low Sens value are recommended for closest to raw mouse input, there is no degradation of performance from 1 to 500. Skipping over models matters, but pixels are purely part of putting the gamestate on the screen. Fast paced games shouldn't work (in theory) with ultra low sens (450dpi and 2.1). It would be very unusual for a mouse or keyboard setting to improve someone's game by more than a few percentage points, and even small improvements can typically be attributed to "I made this change and now it feels more comfortable than before". 1920 * (360/106) / (inches per 360) = pixels per inch (so just make sure your dpi is higher than this; for 4.5 inches per 360 you're gonna need a high value), and I've heard you don't want to make it too too high because your mouse can jump or not move on fast swipes (not sure how true this is, but you never see CS pros play on high dpi--more than like 1000--and low sens). It's all about preference and comfort. you need at least enough dpi to move by one pixel, i have to use 3200 otherwise my mouse fucks up nice mouse, [quote=clyph0rd]you need at least enough dpi to move by one pixel. High DPI + low sens VS Low DPI + High sense?? 2016-03-02 08:02 I'm just curious as I still can't determine if one is better. Also, try Shroud's config: 400 dpi with 3 sens. I understood what you meant, I just wanted to clear that part up because the video has mistakes. It's not an issue in TF2 where you can turn on raw input, but other games that don't support it will end up slowing down your mouse movement when you move it too fast. If I have to choose, i would play with 2.5 sens with 800 dpi on Apex because I'm used to it. I would highly suggest, though, starting from a high sens first, since the transition from a low to a high sensitivity can be daunting, always making you want to say "oh, let's lower it just a little" until you're back where you started. Also what he shows there is pretty much irrelevant in a real world scenario because the area in which the staircase effect happens on normal fov settings is less than one pixel. ADS 1x – 58 1.5x – 90 2.0x – 114 2.5x – 117 3.0x – 103 4.0x – 104 5.0x – 105 12x – 162 Also the term of native CPI is misleading in that video, because the sensor used there is the 3310 which has native steps in 50 CPI increments, Zowie just limits them due to not wanting to offer software. I use 1200 DPI … Pick something and stick with it if it feels comfortable to you. I might have used a wrong word, but you could just watch the video I linked to see what I meant. AFAIK, using low dpi was common b/c most mice's native dpi (the dpi with little error) was pretty low. do you even London you cunt OP asked: High dpi/low sens vs low dpi/high sens what is the best and explain why no one gives a f@k about your settings. Use your native mouse dpi or multiple of it and then adjust your sense accordingly. Use something you feel comfortable using on desktop that's not crazily high ingame. Think of this as a minimum dpi to use, as you shouldn't get pixel skipping above that. Set your dpi to 3600 and cut your sensitivity in half and see if it gets better. The whole "native steps" debate comes from the old age of A3090 (or older) sensors where you had to apply some trickery to gain steps between the native 400, 800, 1600 etc.and is not really applicable anymore. Assuming mouse acceleration is off and windows at default 6/10 (or whatever it is). Or buy an avago3310's mouse :D, https://docs.google.com/spreadsheets/d/1ZzbKDmFOqsP_ut2RdctD01OEbZzbXol6HLwqVkSmZcg/edit#gid=0. Have a nice day! Low sens gamers like me go from 300-800. I feel like I aim worse with my fk2 on 1600 and with .5 sens than with it on 800 and sens 1. Lower dpi is objectively better than higher dpi (400 or 800 is better than 1800 for example). In some sensors higher DPI can result in inaccuracies in the tracking. https://www.youtube.com/watch?v=jss9Zo37MCQ. 3988 mice have smoothing on higher dpi Depending on type of sensor this threshold can be higher or a bit lower even. It won't change your sensitivity in-game, but your sensitivity in windows when you're just browsing and shit will be half the sensitivity. In most cases its safer to go as low as possible for DPI and adjust in-game sensitivity if needed. [quote=holofernes]dots per inch = degrees per inch = sensitivity (that thing there's a console command in every game for), KUOD Damage ships off lucrative, ed, industs off neight, Phoenix Red announces GGtoor Locked & Loaded #2, ETF2L Season 38 and Preseason Cup announced, EssentialsTF announce NA and EU events with DreamHack, RGL S5 W5A: GlobalClan Ice vs. Rebirth Esports, OZF 30 IM W4: ligma vs. Flame Text Bandit, RSL HL S8 W3: pena's trinkets vs. reckless rascals, RGL HL S8 W4: Hood Naruto vs. Man Crush Monday, LBTFHL 6 Elite W2: enlacana gaming e-Sports club vs NTC eSports, looking for a digital copy of Emperor of the North, CEVO-P S5 Grand Finals: froyotech vs Classic Mixup, Powerline Ethernet Adapter Recommendations, http://www.funender.com/quake/mouse/index.html, https://www.reddit.com/r/GlobalOffensive/comments/2fgai3/the_mathematical_difference_between_high_dpi_and/, https://www.youtube.com/watch?v=jss9Zo37MCQ. Keep 400 CPI, use 0.3 sens and you won't get staircase movement either. If you narrowed down the exact 'end-sensitivity' you want, it's always better to go higher DPI with lower ingame-sensitivity to avoid pixel skipping. Valorant Pro Settings Sens Converter Valorant Guns Guides/News. This is wrong. Enlisted: 2013-04-10. Granted the last game I've been 'pro' at was Tribes (#7), but I did that low sens, and didn't need to spin 180 because it wasn't a rat-maze shooter. What he presents there is just the effect of lowering in-game sens to 0.3. So yeah, change that shit. So you are at 2400. In most cases it wont make a huge difference. A high DPI with a low sense tends to result in negative acceleration. I changed from 800dpi 1.1 sens to 400dpi 2.2 sens because I just thought the mouse speed was way to high. ... For example, one common mistake people make is having sensitivity that's too high. If you need to set it higher than that for comfort reasons, increase your DPI instead, or use (gasp and shock) mouse acceleration. I'm using 6000 dpi, and .167 sens, and I wanna know if the high dpi will cause an issue w/ the game if I run on a fairly low res, (1152x864) thanks in advance I've heard that low dpi on a fairly high res (4K), can cause an issue, like where the one mouse "tick" moves your cursor more than one pixel on screen. Anyways, the two configs that I would like to know if one is objectively better than the other are, Logitech g500 For most sensors if you don't want smoothing you should even stay <=2000 CPI. If your mouse supports a native 400, 800, 1600, etc and you were to use a sensitivity of 4, 2 and 1 your effective sensitivity is exactly the same, except in game your minimum pixel movement is 4, whereas on a 1600 DPI your minimum movement in game is 1. Adjust your DPI until it feels right for you, generally in the 400 to 800 range. I use 800 DPI because that's as low as I want on my desktop. zowie ec something is my mouse btw. It doesn't have anything to do with your mouse sensor being x o y but your cm/360 being way too high and more sensible to input artifacts/granularity, as you cover more space in-game with less mouse movement; 3.2cm/360 is an … obviously with actual, realistic dpi values you very quickly start getting diminishing returns as you increase your dpi, but that doesn't mean that all dpi settings give you the same level of precision, I USED low dpi and high sens and got curious like you did and read on this https://www.reddit.com/r/GlobalOffensive/comments/2fgai3/the_mathematical_difference_between_high_dpi_and/, Now I use high dpi with low sens and the first time I switched, it actually felt surprising smoother. This can be used as a measure to compare the sensitivity between the players, as you only have to look at one number in order to get a sense of the player using a high or low sensitivity. However, low sensitivity (upper line) will completely dampen the crookedness of high DPI because the random … One is not objectively better than the other--it's just different. A lot of mice don't actually reach the advertised dpi at higher steps with the actual dpi starting to fall off as you get higher. My resolution is 1920x1080. Some sensors have an "optimal" dpi were they work better (no interpolation, best speed), besides the avago3090/3310, all the sensors have an optimal dpi, you should be playing with that and tunning your ingame sensitibity. Most mice work at 800 DPI, and that's usually one of the native DPI steps for gaming mice, so it's a good starting place. Also in my experience there is something like too much CPI/too low in-game sens where it starts to feel floaty. I do not believe there is any tangible difference between high dpi + low sens vs. low dpi + high sens, but I could be mistaken. Devices for CS:GO: Mouses, Headsets, Keyboards. Low DPI with higher sens is better. Just google your mouse/sensor and find out about it -- there's no universal answer. CPI =/= precision, it's just the speed of the cursor, meaning how many counts the mouse sends to the PC for every inch of movement. Enlisted: 2014-02-18. [quote=shoras][quote=Ino][quote=shoras]Higher DPI = more precision, but the mouse's native DPI might also matter. Top level players switch to different teams and are then forced to use different mice occasionally. Hence the "estimated useful dpi" that was already linked gives a more accurate result as it compares the width of a single pixel near the crosshair to the minimum angle you can move with the given sensitivity. For example I play with 1.5 Sensitivity and 810 CPI (Steelseries Mice), would it be more efficient to lower the DPI and increase the sensitivity? If you have high res you should get your DPI higher because it will give you mouse accuracy per pixel. high dpi low sens vs low dpi high sens. . Ymmv on that, some might prefer that feeling. I've googled and looked through other forums and threads about this and it has been very mixed, some saying it doesn't matter, some saying high DPI is better and some saying low DPI is better. Higher DPI can increase accuracy but it also has a lot of problems with many sensors. Low DPI and high sense is like 70% mouse data fed to CS Go which is trying to use 100%. Use whatever the native is and adjust in-game. Or is it just preference? What if you play on a relatively high DPI, such as 1600, AND a high sensitivity, such as 63% ? Why is everyone's sens so low, not to be braggy but I think im ok at pvp, I use 1600 ( dpi ) and 60 sens, idk too low might not be that gud coz u have to move your mouse more and I feel like this sens is ok Because most mice have a low native dpi at like 400-800, and the advertised dpis like 4600 etc are just the scaled dpis. If you are playing higher dpi, ensure it's a multiple of your native dpi. I currently play on 4200dpi or something with 3.3 sens. I try to aim for a 360 in like 43-50cm depending on the game. Share. To get one specific 'end-sensitivity' there's always 2 ways; a higher DPI-value with a lower ingame-sensitivity, and a lower DPI-value with a higher ingame-sensitivity. 1600 is stupidly high for a low sensitivity gamer. They get used to it and they're just as good as before. Keep in mind though, you probably won't get any more "precision" from having 8000dpi + lower in game sens versus 2000dpi + higher in game sens. It's a good mix of high and low sensitivity. If I play at 1200 DPI and 8% in game sensitivity which I think would be about the same as 400 DPI … If you go below that number of CPI you might skip pixels partially. Having a high sensitivity in Valorant is a bad idea as it can ruin micro-adjustment precisions. this is just not true though, if i had a mouse with 1 dpi then it would be incredibly imprecise because the majority of the movement of my mouse wouldn't register a new angle. So if native is 400, but you wanna go higher you should go 800, 1600, 3200 etc. Valorant is a low TTK shooter and rewards accuracy and precision over anything else. both of those come out to be roughly 4.5 inches/360, I've been using 2400 DPI for my mouse for both gaming and otherwise up until this point, which I am also aware is very high, Higher DPI = more precision, but the mouse's native DPI might also matter. So if native is 400, but you wanna go higher you should go 800, 1600, 3200 etc. Also, if you want to use a high dpi but don't like the windows sensitivity you can turn down the windows sensitivity and enable raw input in game (a lot of people don't realize that's what the this is for..), New comments cannot be posted and votes cannot be cast, More posts from the GlobalOffensive community. Higher DPI = more precision, but the mouse's native DPI might also matter. If you think about it then, high dpi low sens is the best, as your mouse will then be sending the most … Being consistent with a high dpi low sens setup would be harder than vice versa, but it would theoretically allow for more precision as well. In some cheaper but high DPI mice the higher DPI settings are not "native" meaning there can be all kinds of negative effects to tracking. Just don't raise your ingame sensitivity setting above a level that makes it hard to put the crosshair on top of still targets while you're strafing in the game you're playing. dots per inch = degrees per inch = sensitivity (that thing there's a console command in every game for). EDIT: my bad, he explains some of that at the end of the video. It really doesn't matter that much, but a general rule of thumb is to have a higher DPI, and a lower in-game sensitivity. But if your DPIs are higher, like the Razer Deathadder 2019 edition at 500 DPI, check the formula and the second settings. Which one is more smooth? The latest installment to the Counter-Strike franchise maintains a healthy, ever-intensifying competitive scene alongside a growing casual playerbase. The range goes from 600 to 1500. A high DPI means that small movements will move the cursor quickly, whereas a low DPI requires the mouse to travel further in order to cover the same distance on screen. Read more: Infinity Ward to crack down on Call of Duty Warzone cheaters with more bans All these players use 0 mouse acceleration, 0 mouse filtering, and has mouse smoothing disabled. Pixel skipping doesn't exist in FPSs. You real sens is dpi*ingame sens (with windows set at 6/11). Also this: https://youtu.be/NUiGkDB_48s, you need at least enough dpi to move by one pixel It all varies from experience to personal preference. It's true that low DPI + high in-game sensitivity will result in what could be called a small dead zone. DPI is the number of dots per second that your mouse registers when you move it. Does any of this help? These arguments are always pretty silly. 2016-07-24 00:24. Then I usually set games very low. At that dpi, windows makes predictions for where your cursor should be because you're trying to move your mouse at a higher resolution than your screen. A high DPI with a low sense tends to result in negative acceleration. I use the 2016 zowie ec2, so I'm good. There's no noticeable difference between 800 and lower DPI's, you should only worry about this if your DPI is up over 1600-1800. ummm difference between 800 and 400 is rather noticeable. It's just like the "high vs low sensitivity" arguments. Multiplier (Low … You can test it in your desktop to understand your "best" dpi config. I usually play with around a 1215 "true sensitivity" and I am pretty sure Steelseries engine only allows me to set multiples of my native DPI, because I cannot set 800 DPI, only 810. beaulo changed his sens and multiplier for 3 weeks: Sens Sensitivity Multiplier – 0.002230 Horizontal – 80 Vertical – 80. In shooters with … Counter-Strike: Global Offensive is a game created by Valve Corporation and released on August 21st, 2012 as a successor to previous games in the series dating back to 1999. But, like a lot of people have said, it depends on how well your mouse handles dpi. So is me using 810 DPI with 1.5 in game sensitivity alright then? Some mice have issues on non-native dpi although this isn't the case for newer ones normally For example, the logitech g400s has a native dpi of 800, but a zowie ec1 has a native dpi of 2300. I've been on PC for roughly 7 years, 2 of them years I had my DPI at 1200 and sometimes 1600 - With this DPI I was so inaccurate (I had low sens too), the mouse was catching my jittery hand because of it and overall it just affected my aiming - When I went to a lower DPI and higher sens... the DPI … If you see that your eDPI (Sensitivity * DPI) is way higher than most pros, you may want to strongly consider lowing your Valorant in-game sensitivity or increasing the DPI … Press question mark to learn the rest of the keyboard shortcuts. High DPI + low sens VS Low DPI + High sense?? Use whatever the native dpi of your mouse is and adjust in-game from there for best performance. Mouse In-game & ADS Sensitivity DPI = 450. This is because dpi's over that result in tracking issues as well as registry of more tiny, accidental movements. The higher precision in games comes from lower in-game sensitivity which reduces the angular change per count. The site may not work properly if you don't, If you do not update your browser, we suggest you visit, Press J to jump to the feed. Some mice (a lot of 3090 mice) have jitter on higher dpi High DPI and low sense is like 100% mouse data fed to CS Go which only uses 70% of the data. If you are playing higher dpi, ensure it's a multiple of your native dpi. You want to be around that. Try them both out. The things to keep in mind though are that you want to be at a dpi setting that is considered native for your mouse, have a comfortable windows sensitivity, and also realize that if you play … I've been trying to adjust my sensitivity as of late and what to know which of the two configurations would be better. [quote=Ino][quote=shoras]Higher DPI = more precision, but the mouse's native DPI might also matter. Regardless of DPI, high sensitivity (lower line) will produce a consistent stair-step pattern indicating pixel skipping, so you should increase DPI instead of sensitivity if you need a faster cursor. But you already new that of course. When you use a high-DPI device such as a Surface Pro 3, Surface Pro 4, or Surface Book together with external monitors, you experience the following issues: Elements such as applications, the taskbar, icons, toolbars, text, and dialog boxes appear to be fuzzy. dots per inch = degrees per inch = sensitivity (that thing there's a console command in every game for) Make the jump to a high sens (at least double it for now). "more precision" from a specific dpi setting is nothing more than placebo, see #4 and #9 1 2 xWAKESx. You should play as well with 800 DPI at 500 Sens as you play at 20K DPI at 1 Sens, the main difference will be how sticky the AA feels (irrelevant for Siege). There isn't an obvious negative effect to doing that, but personally I don't like how a very low in-game sens feels, the movement becomes floaty. For my low sens of 60cm/360° I prefer 400 CPI@1.8 because it feels more controlled than 1800@0.45 for example. + look up the specs of your mouse. What's the bottom line? You want your input device to be feeding the most data to the game, and the game deciding what it needs. If 4.5 doesn't make it difficult to aim at models while you're strafing, and your mouse runs better at 800 dpi than 2400 dpi, then even that is fine, despite the "pixel skipping". I think the Zowie FK1 works fine on every dpi step, but most people just stick to 400/800 b/c they're used to it, this of course depends from mouse to mouse. Your aim will feel more predictable on a lower dpi. Mouse Sensitivity – 7.50; Aim Down Sight – ADS Mouse Sensitivity – Legacy ADS Sens. Newer players come in with medium to high DPI settings and/or sensitivity settings and it works just fine for them as well. Low DPI (400-800) Set your mouse at a low DPI and it’ll mean you’ll have to put more effort into each cursor movement. Placebo is more noticeable than any effect the settings actually have on the game. A button on my mouse swaps to 400 DPI that I use in games with less granular mouse sens settings. Nobody but you can tell you what's right for you. It doesn't matter hugely So, about your sens... 1 sens @ 2400 is crazy high. High DPI + Low Sens vs Low DPI + High Sens. Because most mice have a low native dpi at like 400-800, and the advertised dpis like 4600 etc are just the scaled dpis. Re: High DPI Lower APEX Sensitivity vs Low DPI Higher APEX Sensitivity « Reply #2 on: 01:03 PM - 11/27/18 » From what I've read common has the strongest aim assist feeling and default and off have the least. Windows settings, osu settings and in-game resolution of 1280x960 have remained the same. It's still correct that you should not use a too high CPI, but that has nothing to do with native steps and is only because even the best CMOS sensors still jitter at settings higher than 3200. Hardly anyone (if anyone at all) can really tell this minute difference but all told, 1600 would be better. If it doesn't, change it up until you find something that is comfortable. Low DPI with higher sens is better. Looks like you're using new Reddit on an old browser. This will get Far too complicated as resolution, Mouse type (laser / optical), and polling rate. There's a mouse reviewer that I watch that also made a really good video on this topic. I think all that matters is trying out …
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